Neil Blevins

Quick shader test for some hair I\’ll be using on a character one of these days. Notice the shorter, lighter hair and then the sparse darker hair. I read about how many animals have longer hairs sparsely placed on their body called “guard hairs”, their purpose is they’ll let the animal know something is trying to grab them before whatever it is actually reaches the animal itself, sort of like an alarm system that makes a perimeter around the animal.
email: neil@soulburn3d.com
homepage: http://www.neilblevins.com/

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